After doing my 'test' I figured it was time to get started on a real 1kson. Here is a 'done' guy on the base with still no gun. I'll do the gun next to finish him.

Still I think it is a good start. Now that I've got one guy done I can refine the process now to speed things up. There are a few steps I think I can now safely skip, and some things I've realized I can do in a better order. So I'll probably do another solo guy to get that process down and then start on guys 2 or 3 at a time.
Also it worked out I was able to have Liam come up for a game Sat. I wont post a report since he one over at his blog (linked to the right). I figured I'd just run Templar since they are easy and I had an 1850 ready to go. He brought Chaos and it was a fun game. I think we were both a little rusty from not playing but it was good to get reminded in a friendly game of the do's and dont's.
The nuts and bolts of it were I was a little to eager with my LRC and he popped it and fried all the termies/GKGM with lash and oblits. I don't think the hood has worked once for me, I wonder if I'm kidding myself about it's worth in my list. Either way losing a 600 pt squad is always bad and once that nut was cracked I was on full defense and with the game moving into 6 there was little I could do in an objective based game.
I'm not sure if I should keep the two small 5 man squads. I had been thinking the hood would help against lash and that maybe they would survive but it has yet to work. I might trim the grandmaster to a brother captain and toss one of the 5 man squads for something else, maybe a las/missile dread.
We'll see if they see the light of day any time soon of course... not many games in the future that I can see.
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