Monday, February 8, 2010

Thinking about 1850

Ok, so I know I've laid out some previous plans for 1850, but now that I've had a few more games it's time to review what I think my most likely options are to move this army to 1850.

OPTION 1- Command Squad Terminators
265pts- 4 Command Squad Terminators, 2x Assault Cannons, Tank Hunters, Pod w/ Deathwind
-45pts- Drop Marshals Adamantite mantle, drop TH/SS down to Twin Lightening Claws
110pts- Chaplain, Combi Melta, Melta Bombs
16 pts- 1 marine

In this configuration I've added the Chap I've been wanting too for more Melta pop, and have a Nasty shooty Command squad.  All my pods are at 9 marines.  Downside is that's a lot of eggs in one basket, and as I saw on my game 3 it sucks when the killy unit you want podded in the wrong spot.

Need to build and paint: Magnetized Lightning Claws for Marshal, 4 Terminators, Chaplain, Drop pod

OPTION 2- Double Dread It
180 pts- Dread, HF, MM, Armor, Pod w/ Deathwinds
110 pts- Chaplain, Combi Melta, Melta Bombs
64 pts- 4 marines

This option gives me more redundancy with the dreads, keeps my beast of a marshal, adds the Chaplain.  It also fills my pods to the brim with marines, and I can swap one Crusader squad into a shooty squad with plas for the objective holders I've kinda been missing.

Need to build and paint: Chaplain, Drop Pod, Dreadnought

Option 3- Double Chaplain, Elite Shooty Terminators
110 pts- Chaplain, Combi Melta, Melta Bombs
110 pts- Chaplain, Combi Melta, Melta Bombs
-180 pts- Old Marshal
305 pts- 5 Terminators, 2 Assault Cannons, Tank hunters, Pod, Deathwind

Here I still get my shooty terminators and get redundancy with the Melta shooting chaplains.  Upside is I get better at shooting and I have two fearless squads.

Need to build and paint: Chaplain, Chaplain, 5 Terminators, Drop Pod

The first option to me still looks dead sexy.  There is a tough hammer that is also a great shooty unit.  However the Troop choices feel a little 'weaker' than the other lists.  It does add more variety than the other lists, but that has it's risks as well.

The second option looks pretty balanced.  It's basically taking what I have and making it better.  Plus it has the least amount of work to get ready (which is important since I'm remodeling my kitchen the next 2 months).

The third option is probably very sound, but from the hobby side is the least exciting to me.  I have to pull out my Marshal and paint two chaplains.  The terminators are probably more effective than the dread but there's quite a bit of work that needs to go into that.

So I have a bit of thinking to do.  I'm torn and would love to get some practice games in sometime but again doubt that will happen with everything else going on these days.  If anybody has any thoughts let me know what you think.

Though I'm pretty sure the work on this guy wont go to waste.

This is about as clean as I can get him after a few days of Simple Green and picking at him with the hobby knife.  The plastic arm just wont give up the paint.  I tossed his old plastic backpack and pulled a metal one off the old and chopped up Emperor's Champ I had.  Because he is an old 2nd/3rd edition model he is a little squatty, and the bigger gun doesn't help.  Still I'm hoping that when he's painted up he'll look respectable, bit if the sizing still looks funny I can always just drop the $7 for the combi melta and see if that looks better.

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