Wednesday, March 14, 2012

Bay Area Open part 2

Sorry it has taken awhile to get to the rest of this.  I had hoped to do it on the weekend but I misplaced my camera which I only found today.

Now some 10 days later I'm not going to remember much details, but I've picked out a few pictures that can basically highlight some bits from each game.

I took my orks as planned.  They looked good but at a tourny of this size there were plenty of good looking armies.  The best painted ended up being a fantastic ork army as well, so sadly my boys just didn't stand out much.


Game 1 was against Blood Angels.   This list had Sanguinor and Meph which is just a bear!  I think one character I could deal with, but two proved too much.   His strike range put him on my boyz fast without me being able to dwindle down many marines thanks to FNP.  In the end Ghaz chundered on Meph, while the manz and boyz did the rest of the lifting on Sang and his Assault marines.   Sadly then Meph just took out most of the rest of my army.   Had Ghaz properly dealt with Meph I think I was still looking at a tie as he had me on kill points badly!  0-2 Victory condition loss for me to start!


Game 2 was against a vanilla marine list.  He stole the initiative on me and that took a lot of wind out of my sails.  1 BW went down fast, and that meant I really could never get across the board on him.   I made a few bad call this game about where to assault and, if I recall, the game was tied up until turn 7 when I finally lost, 0-2 VC.  That was a tougher loss to swallow than game 1!


Game 3 was against orks, and we were both drinking from his bottle of scotch this game.  I think this picture is hilarious.


That's my anti snikrot deployment.  In the end snikrot didn't come in until late and by then I had moved off the back line because we were in a scrum in the middle.  He had lots of trucks and small squads, but Ghaz and the Manz shined this game and I was finally able to get a win with 3-0 VC.


Game 4 was against Eldar, and I was really worried about this game because of all those damn skimmers.  However this game my shooting was excellent and his were not, with me also having some clutch saves.   I basically twice had battlewaggons survive fire dragon melta fire and then claimed the resulting two killpoints left right in front of me.


I can't remember how this one ended up for me exactly except that it was a win and I think it might have been 2-0 VC.

I also ended up wining the round 4 door prize which consisted of a bunch of glue/adhesive products and a couple of gaming aids!


So I left Day 1 feeling a little beat up from my two losses.  I felt I had earned both loses and was kicking myself for a few bad calls.  I was hoping day 2 would lead to more promising results.

Game 5 was against Dark Eldar, and even though he could seize on a 4+ he was not able to do so.  However you can probably see right off at deployment my problem.


He out gunned me and out ranged me and had cover for his whole army of skimmers behind one building.  I barely made it to his line with Ghaz and the manz, plus a solo ard boyz nob.  Though I did manage to down a few skimmers he had shot up more KP and he zoomed to contest objectives on turn 5 with plenty more skimmers, and the game ended.  0-2 VC loss for me.


Game 6 and I finally got a Grey Knight opponent!  I was hoping to get a good assault in and drown him with numbers, but he SEIZED THE INITIATIVE.  I hate that damn rule!  So instead he assaulted me on turn one and it kind of spiraled from there.


I think I still made him work for it but I think by 5 we realized there was no way I was coming back.  Another 0-2 VC loss for me.

Game 7 was against another vanilla marine army that featured 10 TH/SS termies infiltrating with Skrike and Pedro.   That deathstar just mowed through my army, but Ghaz kept them tied up three rounds while enough of my army was able to avoid it and land on objectives.  For once the game ended on my favor otherwise this probably also would have been a tie or loss.  Instead it was a 2-0 VC for me.


All of my games were fun and the guys I played were nice.  But even still looking back I am disappointed with how I did.   I don't know how one can better 'plan'  for sieze the initiative but the fact that 2 of the 3 games I was going first was seized just sucked.

I also really missed Snikrot some of these games.  The fact that the mission always had an objective to secure in the rear was something I should have considered.  I saw plenty of marine armies with one or two pods just to disrupt the backfield.  A couple of those games Snikrot could have been really huge for me, but at 1750 I'm not sure what I could rotate out for his 150-200 point squad.

Still I had a great time though it was long, and I realized I just have not gotten as much practice with my orks as I probably should have.  Part of my problem is the constant rotation of armies I play, but also I end up playing the same one or two friends for practice.  I doubt that will change really, but hopefully as I look down the line to other 'big' tournaments I will get some varied practice opponents with the army I'm going to run.

Of course it is looking like Kublacon has no 40k tournament currently which would have been the next thing I would be planning.  Every other 'big' local thing is in the fall, which means post 6th edition.  So who knows what changes that will bring to my armies.

So for right now hobby-wise that means:
1)  Just play in local events, these don't require a ton of painting or practice, just going for fun!
2)  Finish up some projects.  I've got my 1850 Imperial Fists to wrap up, and some Templar changes I've got on the table.
3)  Get some Trollbloods painted and playing!  I have not played since Nov I think!  So going to get some games in soon and if Kubla 40k looks like a bust maybe I can be motivated to paint more Trollbloods as well.

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