Thursday, May 31, 2012

Kublacon 40k 2012 Results

So I've sat on this a few days to try to clear my head and get some real thoughts on this.  Kublacon 40k was a bunch of fun, but it always seems there is just 'something' that goes sideways about the event.  Sometimes it is the missions, sometimes it is the odd paint scores, but this year there was a 'weighted' system implemented.

You see the TO thought that with some codecs being, well... better than others there needed to be some type of factor to help even the scale out for those books that aren't as good.

So he basically ended up grouping any dex that had 3 or more armies together, taking an average, and then creating some type of 'multiplier' for that army.  If you had less than 3 dexes you were wrapped into the forces of good or forces of destruction.

Now let me skip ahead a bit and show you an 'Unweighted' results sheet.  Unfortunately it is grouped by 'catagory/dex.'


So first a bit of stats.  First up the break down of armies.
 
Blood Angels: 6
Eldar: 4
Orks: 2
Chaos Daemons:1
CSM: 1
SW: 1
Tau: 2
Sisters: 1
DA: 2
GK: 4
IG: 3
Necrons: 3
Marines: 9
Nids: 3

Total 42

A nice turn out and a mix of armies that is... uh, I don't know.  No DE and no BT, though the later is not as surprising.  I think if you had said 6 GK and 4 BA I would have not been surprised.

So in this unweighted sheet how did the best general go?  Here are the top 4 placings and their battle points.

Nids- 60
GK- 57
BA- 57
Orks- 54

This is the 4 guys that went 3-0.  The orks are not me sadly though I was happy to see him go 3-0.   Now I'm not going to ding the GK or the BA guy, but hat's off to the bug player for getting max battle points and the ork player for going 3-0.

So how does that affect the overall top 5?

Nids- 116.6
Grey Knights- 115
Marines- 114.6
Orks-110.8

So our Nids player that won had a great looking army and was really overall on top.  The GK player also had a great army and he came in second.  Now the marines and orks (me) went 2-1 but also scored well on the other soft scores.

So you look at all this and think 'fine fine, nothing horribly surprising there.'  But then we added the weighted score in to this.


So... ok.  Now the overall looks like this.

Space Marines:80.5
Nids: 79.4
BA 75.9
GK: 73.8

Uh... so basically in a plan to help even out the codexs a space marine army that went 2-1 gets best general over the bug player that got full battle points?  Really?  And the guys that did well with GK and BA slide a place down (and swap)?  That doesn't seem very... effective I guess.

And as for overall?

Space Marines: 148.1
Nids: 136
GK: 131.8
BA: 121.7

So wow, not much change from battle points when suddenly guys are score 20 pts over the max 60 pts in best general.  I end up sliding from 4th to 8th because my battle points GO DOWN when everybody ahead of me go up.   Clearly the orks/csm/daemons need to be nerfed because they are TOO LEET.  I as basically less than 4 points lower than the Sm player in the unweighted, but ALMOST 40 POINTS lower than him in the weighted.  WTF?

I don't know, maybe I'm just not getting it.  I have no idea how this system was supposed to make this feel like it improved the game.  I think we all get that some codexes aren't as good as other but we know good generals can do well.   This is seen in my category of 'forces of destruction' in that even though there were only 4 of us we all did pretty well.  So this translated to 'your dex is too powerful' and dinged we got. For the same reason I don't think it was worth punishing a BUG player of all people because I'm pretty sure everyone agrees they don't have an overpowered book (though I still think it is good).  I think the Marine player would have been thrilled going 3rd overall, just like I am happy that my unweighted overall would have been 4th.

And really I keep coming back to the fact that if I had known such shenanagins would be in place I would have just brought my 1ksons and gone for paint.  Instead this was a surprise and that bothers me just as much as how little the weighted system made sense.
 

Oh well.  I take solace in the fact this is my last fifth edition tournament.  Too bad it ended on a weird note.

And I'm not just trying to take a big crap on the TO.  The even ran smoothly and it was fun.  I just am mystified by all of this weighted stuff.

I'll do a quick post soon to chat cover my games which were of course the fun part!

Tuesday, May 29, 2012

Dire Troll Mauler Done, Kubla Tooth & Claw


So I wrapped up my Mauler in the wee hours of the morning before catching a flight back east for work on Tuesday. 


Despite feeling very rushed I actually am quite pleased with how he came out.  I felt the skin came out pretty good and the overall look of the mini is just great.  The only real trouble I had was trying to get him on the base when the sand had not really finished gluing!  That's what I get for rushing...

I returned to SFO on Friday and more or less went straight to Kublacon.  I had finished the Mauler in order to use him in my Borka list.

Borka
Mauler
EBDT
Axer
Impaler

And of course I had bee all along painting to get the Grim list in there.

Grim
EBDT
Bomber
Slag
Impaler

I knew this tournament would be challenging.  First of all I still really don't know all the casters and factions that well.  So you don't want to be playing 20 questions all game but you do want to kinda get the lowdown on the opposition.  All this was a timed game with 'Deathclock'.  So in this case you had 27 minutes each on a chess clock going back and forth.  No pressure!  Also this would all be scenario driven.  We have not played a lot of scenarios but I have listened to a lot of Chain Attack podcasts so I've got the impression that scenarios rarely win games.

So game one I pull mercenaries and I already am feeling like a fish out of water.  So I decide to run with Borka since at least I've got more practice in with him.  I weather his feat turn and finally find an opening for an assassination run and am successful!   My first tourny win!

Of course the rest of the day would go downhill.  :)

I next played a Skorne army and I again felt Borka would be best.  I felt I was doing ok for awhile then things just all went to hell in one turn and he got my caster (or did he kill all my beasts, I now can't remember).

Then on to a circle player where I took Borka again who just owned me.  OWNED.  I thought maybe my Mauler with Iron Flesh could stand up to a warpwolf but I was wrong.  His dice were also awesome.  Things just spiraled quickly from there.

Then I wrapped up with another Skorne player.  I figured I'd bust out Grim for at least one game.  I made him work for it and he pointed out a turn where I might have been able to make the assassination run but in the end I was cut down again.

It was a fun evening of gaming and I did learn a bunch.  The clock really didn't come up as all the games ended well under time.   The most difficult part was remembering to hit the clock when the turn was done!  The scenarios mattered little though I know some games people had really easy times like if they could take two turns in a row.  It is hard to defend an objective if you only have 3 or 4 models!

And also sadly with no soft scores or painting being judged my cool Trollbloods will just be that: cool.  I wont be able to soft score my way around warmahorde tournaments!

Which brings us to 40k 1850 on Sat, which I will post about tomorrow night!



Monday, May 21, 2012

Trollblood Axer and Game

Another long break in between posts for me!  Life is, as it always seems to be these days, extremely hectic.  The family is great but time consuming, and work has been long and I've had to do more traveling these last 12 months than probably the two years before the birth of my second son.  Such is life I suppose.

I had meant to get up quick pictures before I left last week of my Axer in the process of being painted.



I had shot to get him basically base coated so I could just get back and get him wrapped up over the weekend, which I did!




The one thing I've noticed is I've never been able to match the smoothness in the troll skin like I did on that first Impaler I painted.  I think I took more time and was doing more experimentation and it came out really well.  On all my trolls since then the skin is more 'blotchy' but also more extreme.  I think on the table they all look good and 'matching' but the subtle difference kinda bothers me.
  

I also look at these pictures and want to go fix the eyes!

Now the really upsetting part was originally I started painting the Axer thinking I would use him with Grim in the 25 pt tooth and Claw.  However I've now started leaning toward the slag for more shooting with Grim.  So I thought 'hey I'll use him in a Borka list for a 2nd list option.'  That sounds great except Grim has 6 warbeast points to Borka's 5.  ARRRGH...

So either I'm just not going to take a 2nd Borka list or I'll scramble to get the Mauler painted in two nights.  And really I should be ditching the Impaler for something like a Bouncer but... alas I'm not buying/painting yet another model in this short time period.

Also I fit in a game this weekend at 35 pts with a Menoth player.  I've only played Anthony's smaller Menoth army so this was definitely different in that it was very troop heavy.  eKreoss I think he has used so I was familiar with his evil feat of death, but the troopers would definitely be a new challenge for me.  Plus his army looked great!


I was using my 35 Borka list that I've been using recently.  The only real change is no Impaler (so only two beasts) for Janissa and whelps.  The whelps are really a point filler, but Janissa is pretty awesome.  I've not really run into much problems with just the two beasts. 


Someday I'll finish getting this list painted I swear!  It is just the 4 more fennblades that I'm so no motivated to get to painting.


So we were playing just caster kill.  It was funny that with my Hero's Tragedy and his Sacrosanct most of our infantry was getting knocked on their asses.

There is one thing I forgot this game and one thing I did wrong.  For one I always forget about rolling checks for my unit once they start taking loses.  I had been fearless on the charge but after that when guys started dropping I think I needed to start rolling checks (I need to really get those rules down).

The other bit I screwed up was I started pulling fury off my Krielstone to have Borka finish of a Jack.  Unfortunately when I better read the rules later I can only pull those fury out in my control phase.  Had I understood that better I might have done that anyway, but I might have also only pulled 2 or 3, not enough to finish the jack due to some whiffs.  So that is my bad.

In the end he did a great job of boxing me in with his calv and Krioss moved in for the kill.  I could not stumbling drunk away which is a problem.  I transferred off the biggest hit as it turned out, and his other damages all came up a touch short.


The next turn I pretty much made a few 'just in case' moves and then Borka was able to bash down Kreoss.

It was a great and fun game and I learned a lot.  I feel bad I screwed up that rule with the KSB but I guess that is just how we learn.

After Kublacon my priority painting wise will be to finish up painting this 35 point force.  That means 4 Fennblades, 4 Whelps, Chonicolor, Fell Caller, and Janissa.  Not a lot, but easily 5-6 weeks of work for me!

Tuesday, May 8, 2012

Ton of Games at Frontline


So I took a day to myself to go hang out at Frontline Gaming up at Martinez.  I had a total blast and got a ton of games in during a long day/night.  It took my mind off of work and family so it was good to actually unplug and just dork out for a day.

There was such a long day I got some pictures of games but this is in no way going to be a battle report post.

The first game played was my 1ksons against Frankies DE (which would be my 40k enemy of the day).  We played this game mostly because he has not played my 1ksons and I wanted a reminder game of why they are so bad.


Game was kill points and long table edge.


Note to self: don't tank shock Wyches!  I was hoping to get lucky and route vect because he is a pain but instead I was immobilized.  I should have just backed up and AP3 boltered his ass.


With the cover save I don't do as much but not bad.





Things are pretty much going down hill for me.  There is not much I can do and don't have the long range fire power to down enough skimmers.  Plus Urien is just a bane and I can never get hits that matter (forceweapon) on him due to his stupid clone field.


In the end of turn 5 we called it even thought the game was going on as I had lost almost everything and only snagged a few killpoints myself.

Nothing horribly surprising there!  But at least two good looking armies.

Next a rematch of our ork vs DE.  Our first match up we tied.


Frankie looking smug in another long table edge killpoint game.


In this game he could not kill the battlewagons early which is always good for the boys.


Urien again being near impossible to kill.



Eventually the orks overrun.


Snikrot is even useful.


In the end the DE were tabled.

Frankie demands a rematch!

Now we are in table quarters and 3 objectives.



Oh noes!  Ghaz wagon popped on turn 1.  That's never good.

And then no more pictures!  For awhile it was a back and forth.  He got the other wagon turn 2 which hurt.  Snikrot came in and killed 3 troops squads in one assault.  The real fuck up for me was in a 3rd round of assault Ghaz and two manz took a wound and didn't kill vect, I took a LD test, failed, and was run down.  That hurt!  And I forgot my bosspole!  I was just pretty distressed at exactly how many 2+ saves vect had made (at least a dozen).

So in the end I got tabled!  Pretty fun and hilarious at the same time.

So either we are going to need a final rematch to break the 1-1-1 with this match up or maybe we'll be happy with that until 6th edition.

But I do think I'll probably just take the orks to Kublacon.  They are done and while not as well painted as the 1ksons still look good.  Plus Chaos dex will be out soon and the 1ksons will hopefully get in a bunch of games then!

We also played some warmahorde.  Frankie and Reece had not played but had some store models.  So I gave a bit of tutorial letting them play each other.  Then we played a few small games (like literally 10 points) just to work out more mechanics.

The culmination led to two bigger 35 pt games where Frankie played a Cryx army.


Which was fun but probably a bit much for 'day 1' and it wasn't his army.  So I'm sure we missed a bunch of rules he had but it was still fun.

As we played that game Reece put a bunch more of his steam dwarves together for a big 35 pt game.


This game was a ton of fun too and he managed to get to Borka and take him down.  Just as we're about to say 'I guess that is game' I remembered to take a Tough roll and made it!  This left me in still not great position but was able to get the kill in a few turns later.  This game was LOOOONG into the night and we were both pretty delirious but it was still a ton of fun.

All in all it was a great day for gaming and nice to have a day away from the stresses of work and family.  I definitely needed it!

Thursday, May 3, 2012

40k For Kubla?

So I missed Kublacon last year do to my wife thinking our baby was on the way, but it turned out to be another week before our 2nd son Logan was born.

This year I am definitely motivated to try out my first Warmahorde tournament with my Trollbloods.  That 25 point Tooth and Claw event looks like a good start to the tournament scene.

But what about 40k?  Do I skip it all together and try to get either the 50 pt Saturday or 35 pt Sunday game of warmahordes?  

I think I'd like to do 40k but the game as it is right now has some strikes as well.  For one 5th edition is getting tiresome.  We can mostly look at two lists and probably guess how things are going to roll out dependent on the mission pretty accurately.

The other bit is more than ever it seems the 'curve' of great books vs everything else is at a pinnacle.  I don't want to cry cheeseball overpowered but certainly some of these new books make older armies cry out for an update BADLY.

So the question (as it always is for me) is what army to bring?



Orks
Pros:  They are painted well.  I am probably 'best' with them and they do give some armies fits.
Cons:  When things go wrong they go very wrong.  I have had some rough losses recently.

I am a little torn on my orks.  They do great against a lot of armies.  But the ones they don't usually are (gasp) all the new armies that everyone is playing!  I'm not saying I can't win some of those games, but the idea of winning a tournament of this size with orks is at this point... not likely.


Imperial Fists
Pros: Lots of shooting!  Plays to the strengths of 5th edition marines (lots of vehicles, psy hood, 3++ assault termies)
Cons: Not finished painting it, and it is the standard to which people measure their armies.

I'd have to paint 15 marines and 3 terminators.  That is not impossible, but given my schedule that is harder to get done that it might sound.   Plus I think everybody who makes a good tournament army says 'how do I kill marines with vehicles' so most people build counters to lists like this, though 10 Assault terminators and a psy hood are still dead sexy to me!


Blood Angels
Pros: They are a new book and pretty good, I probably win as much with them as I do orks! 
Cons:  The paint job is pretty basic, and the randomness of DoA can be challenging.

I could spend some time getting the paint job up a bit better.  The upside is that could scale based on how much time I find I have.  A few hours a week?  Great add some details.  Find you get a whole day to paint?  Lovely then clean up all the guys!

DoA is competitive and I don't care what people say.  Yes it does go wrong and some armies have counters, but I think that is pretty much true for all my armies.


Thousand Sons
Pros:  They are by far my best looking army.
Cons:  They will be lucky to go 1-2

I had this army finished up for Kubla last year because I wanted to see how it measured up paint wise.  Of course since then they have gotten even worse due to the faq.   Still I did take a scaled version to the 1500 Storm the Kastle and went 2-3 but won overall due to my maxed out soft scores. 

Granted this should be a bigger venue and I'm sure there will be some great painted armies as well. 


Black Templar
Pros: Eh... the faq had made them better...
Cons:  Drop pods bad, new list is not well tested nor finished painted.

The drop pod list that is painted is now far worse (imho) than DoA.  I have a new Terminator heavy list but it isn't fully painted and I don't think I'll be able to bust out 10 terminators and another speeder in time.  Maybe I could, but I don't even know if that list is any good yet.  It seems like a lot of work for something that might really still not be good.


Tau
Pros: HAHHAHAH ok seriously they are painted.
Cons: Suck perhaps as much if not more so than my 1ksons.

What can I say Tau can not hold objectives have have easy KPs by the boat loads.  I also don't like the paint job any more as my painting has greatly improved since I finished this army years ago.  Someday they are going to need a massive paint upgrade but I'll be waiting for a new dex first.



Marine Bikes?
Pros: Eh... I haven't overplayed them!
Cons: I haven't overplayed them!  They are painted minimally, don't look for a real paint score.

Ya, this army is a project for 6th edition/new marine book/ravenwing.

***
Another thing that is of course looming in the back of my mind is this might be my last 5th edition tournament.  In some ways there is some sentimental value to that, but also it seems silly to push hard to finish painting armies that will probably be getting revamped as soon as 6th hits the ground.

I also need to finish my Troll Axer at the least, so that knocks out one week of painting also.

So after looking this list over now I guess my thoughts are this:

-If I am more interested in playing a goofy army and having fun, and trying to maybe make a run on paint take the 1ksons.
-If I am trying to win games and take risks and can manage some time for painting updates go for the DoA BA.
-If I'm trying to win some games, want to wrap up 5th with my most played army, and don't have to paint then bring out the Orks.

I'll be heading over to Frontline Gaming tomorrow and I think I'll bring all three armies.  Hopefully I can get a game in with each and see if how I feel about them after a run on the table.